Mystical Angels

Please Rate/Fix my dark magician yugioh deck?

I now some of these cards are banned but I only duel with friends, so our rule is no more than 3 cards of each, but we still play with banned cards. So if you don't look at banned decks, don't answer. Otherwise, please rate my deck and give me some suggestions. For example, if you tell me to reduce it to 40 cards, tell me which cards should go. I win with this deck against my friends 90% of the time. Thanks! Tribute Monsters 2x Dark Magician ==> main card Summoned Skull=> easy tribute for high atk monster Chaos Command Magician==> easy tribute for high atk monster Magical Marionette=> lets me destroy spell and trap cards easily Dark Eradicator Warlock=> wipes out opponent fast (1000 points of direct damage to opponent for each spell card played) Non-Tribute Monsters Magician of Faith x2 (easily brings back magic cards) Apprentice Magician x2 (helps me get magician of faith or magical plant faster) Royal Magical Library (good defense) Skilled Dark Magician (bring out dark magician faster) Breaker the Magical Warrior (can easily increase atk by 300 points and destroy magic and trap cards) An Owl of Luck (bring out field card) Gravekeeper's Guard (1900 defense, and has an effect like man eater bug) Witch of the Black Forest x2 (brings out cards like summoned skull, magician of faith, magical plant, etc.) A Cat of Ill Owen (lets me take out any trap card from my hand to top of deck) Double Coston (can act as 2 tributes instead of 1, helps summon dark magician faster) Blast Magician (easily lets me destroy high atk cards on opponent's field==> each magic card played means this monster gets a spell counter, when i remove the spell counters I can destroy a monster with 700 atk x the number of spell counters removed) Sangan x2 (summon those low level spellcasters with good effects) Magical Plant Mandragola (gives extra spell counters for cards like skilled dark magician to help summon dark magician) Dark Blade (good atk) Mystical Elf (good def) Mask of Darkness (brings out a trap card from graveyard) Gemini Elf (great atk) Man-eater Bug (destroys monster) ***I don't have old vindictive magician Penguin Soldier (returns 2 monster cards to the hand of the owner) Nobleman-Eater Bug (destroys two monsters, one tribute, good for destroying powerful monsters) Rapid Fire Magician (inflicts 400 pts of direct damage for each spell card played) Spell Cards Premature Burial (brings back graveyard monsters) Black Pendant (increases atk of monster by 500) Mystical Space Typhoon (destroys magic or trap card) Mage Power (excellent equip card, 500 atk increase for each spell and trap card on my side of the field, potentially a 2500 increase in ATK!) Magical Dimension x3 (i can tribute a weak spellcaster on my field to summon a dark magician from my hand, then destroy an opponent's monster!) Mystical Plasma Zone- Most of my monster cards are dark (about 2/3) Axe of Despair (excellent equip card, 1000 Atk increase) Spell Absorption (increases my life points by 500 for each spell card played) Different Dimension Capsule x2 (lets me choose a card in my deck to remove from play, after 2 turns the card removed from play comes to my hand, easy to summon dark magician or dark eradicator warlock) Lightning Vortex (destroys all my opponent's monsters) Dark Magic Attack (destroys all my opponent's spell and trap cards when dark magician is on the field) Malevolent Nuzzler (700 AtK increase) Swords of Revealing Light (prevents opponent's monsters from attacking for 3 turns) Change of Heart (lets me take an opponent's monster as my own for one turn, can use it as a tribute for a level 5 or 6 monster like summoned skull) Trap Cards Seven Tools of the Bandit (negates trap card activation) Raigeki Break (destroys 1 card on the field) Miracle Restoring (summons dark magician from my graveyard) Trap Hole (destroys powerful monsters) A Rival Appears (lets me easily summon powerful monsters without tribute when my opponent has one) Magic Jammer (negates activation of magic card) Pitch Black Power Stone (helps me put spellcoutners on skilled dark magician for faster summon of dark magician) Call of the Haunted (brings back graveyard monster) A Hero Emerges (when my hand is full of monsters i automatically get a free summon) Ring of Destruction (destroys a monster and inflicts ATK of monster to each persons lifepoints, used when my opponent has a really low amount of life points) Magic Cylinder (negates attack of opponent monster and inflicts damage to their lifepoints equal to attack of monster, great to use on powerful cards) Waboku (damage i receive becomes 0)

Public Comments

  1. this deck is banned but other than that it looks good
  2. My son says To use infinate cards to remove the cap limit of amount to be held and use exchange to swap cards in each other's hand.
  3. 5/10, looks like you haven't been updating from the new banned list march 2009. Your deck looks like it can use some work. -Remove Summoned Skull, you need spellcasters. Replace with dark enchanter or dark magician girl. -Add another dark magician -Magician of Faith, Call of the Haunted, Premature Burial, and Change of Heart is banned. Add a monster Reborn. -Remove An Owl of Luck, you can do better without that field card. It slows you down. High attack doesn't matter in a tournament duel. -Remove Spell Absorption, it doesn't change much in a duel. You need concentration of winning the duel instead of healing your life points. -Replace Trap Hole, with bottomless traphole. A lot of deck works around special summoning a lot from their graveyard. And traphole will give them an advantage. Bottomless traphole removes them from the game and removes special ummoning monsters. The bad thing about traphole is, you can't destroy special summoning. A lot of decks now, special summons a lot. I think you should buy the new spellcaster command structure deck for more spellcaster support. Like replace mystical elf with magical knight defender from the structure deck. He's a better def monster. You also need magical exemplar. You can use her for fast synchro or bring out an extra monster. Summoning priest is also good, but not too recommended. Hope this helps
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