Mystical Angels

Help me shrink my Yu-gi-oh deck?

I now some of these cards are banned but I only duel with friends, so our rule is no more than 3 cards of each, but we still play with banned cards. So if you don't look at banned decks, don't answer. Otherwise, please rate my deck and give me some suggestions. For example, if you tell me to reduce it to 40 cards, tell me which cards should go. I win with this deck against my friends 90% of the time. Thanks! Tribute Monsters 2x Dark Magician ==> main card Summoned Skull=> easy tribute for high atk monster Chaos Command Magician==> easy tribute for high atk monster Magical Marionette=> lets me destroy spell and trap cards easily Dark Eradicator Warlock=> wipes out opponent fast (1000 points of direct damage to opponent for each spell card played) Non-Tribute Monsters Magician of Faith x2 (easily brings back magic cards) Apprentice Magician x2 (helps me get magician of faith or magical plant faster) Royal Magical Library (good defense) Skilled Dark Magician (bring out dark magician faster) Breaker the Magical Warrior (can easily increase atk by 300 points and destroy magic and trap cards) An Owl of Luck (bring out field card) Gravekeeper's Guard (1900 defense, and has an effect like man eater bug) Witch of the Black Forest x2 (brings out cards like summoned skull, magician of faith, magical plant, etc.) A Cat of Ill Owen (lets me take out any trap card from my hand to top of deck) Double Coston (can act as 2 tributes instead of 1, helps summon dark magician faster) Blast Magician (easily lets me destroy high atk cards on opponent's field==> each magic card played means this monster gets a spell counter, when i remove the spell counters I can destroy a monster with 700 atk x the number of spell counters removed) Sangan x2 (summon those low level spellcasters with good effects) Magical Plant Mandragola (gives extra spell counters for cards like skilled dark magician to help summon dark magician) Dark Blade (good atk) Mystical Elf (good def) Mask of Darkness (brings out a trap card from graveyard) Gemini Elf (great atk) Man-eater Bug (destroys monster) ***I don't have old vindictive magician Penguin Soldier (returns 2 monster cards to the hand of the owner) Nobleman-Eater Bug (destroys two monsters, one tribute, good for destroying powerful monsters) Rapid Fire Magician (inflicts 400 pts of direct damage for each spell card played) Spell Cards Premature Burial (brings back graveyard monsters) Black Pendant (increases atk of monster by 500) Mystical Space Typhoon (destroys magic or trap card) Mage Power (excellent equip card, 500 atk increase for each spell and trap card on my side of the field, potentially a 2500 increase in ATK!) Magical Dimension x3 (i can tribute a weak spellcaster on my field to summon a dark magician from my hand, then destroy an opponent's monster!) Mystical Plasma Zone- Most of my monster cards are dark (about 2/3) Axe of Despair (excellent equip card, 1000 Atk increase) Spell Absorption (increases my life points by 500 for each spell card played) Different Dimension Capsule x2 (lets me choose a card in my deck to remove from play, after 2 turns the card removed from play comes to my hand, easy to summon dark magician or dark eradicator warlock) Lightning Vortex (destroys all my opponent's monsters) Dark Magic Attack (destroys all my opponent's spell and trap cards when dark magician is on the field) Malevolent Nuzzler (700 AtK increase) Swords of Revealing Light (prevents opponent's monsters from attacking for 3 turns) Change of Heart (lets me take an opponent's monster as my own for one turn, can use it as a tribute for a level 5 or 6 monster like summoned skull) Trap Cards Seven Tools of the Bandit (negates trap card activation) Raigeki Break (destroys 1 card on the field) Miracle Restoring (summons dark magician from my graveyard) Trap Hole (destroys powerful monsters) A Rival Appears (lets me easily summon powerful monsters without tribute when my opponent has one) Magic Jammer (negates activation of magic card) Pitch Black Power Stone (helps me put spellcoutners on skilled dark magician for faster summon of dark magician) Call of the Haunted (brings back graveyard monster) A Hero Emerges (when my hand is full of monsters i automatically get a free summon) Ring of Destruction (destroys a monster and inflicts ATK of monster to each persons lifepoints, used when my opponent has a really low amount of life points) Magic Cylinder (negates attack of opponent monster and inflicts damage to their lifepoints equal to attack of monster, great to use on powerful cards) Waboku (damage i receive becomes 0)

Public Comments

  1. )~...http://www.cardgames.com
  2. replace waboku with enchanted javelin (when a opponnet attacks gain life points equal to the atacking monsters attack) also you might as well throw in a dark magician of chaos
  3. And I've told YOU either follow the RULES or STOP PLAYING. You'll get REAL help when you decide to obey the LAW. Here's an idea, why don't you take out the C RAP and the FORBIDDEN CARDS and then maybe I'll take you seriously. Some of these junk cards are beyond their one-card limit, meaning this piece of g ar bag e deck is straight up ILLEGAL. Time you peek up from your mom's basement and get with the PROGRAM JUNIOR. Until you decide to play by the RULES and follow the BANLIST, you will NOT be getting any REAL help on here. Try playing fair and square against your friends sometime and will SEE just how much you win WITHOUT your CHEAPness and LACK of RESPECT for the rules of the game. You and your deck = F AIL
  4. OK, first off, your deck is really big. Here is my deck list. It contains around 40 cards and is built around your deck set. This deck heavily relies on spellcounters, with cards like Pitch Black Power Stones, and Dark Red Enchanter. So, here is the deck. Monsters:20 2x Dark Magician 1x Dark Red Enchanter 1x Dark Eradicator Warlock 1x Maiden of Macabre 2x Apprentice Magician 2x Old Vindictive Magician 3x Royal Magical Library 1x Skilled Dark Magician 1x Breaker, the Magical Warrior 1x Cat of ILL Omen 1x Double Coston 1x Blast Magician 2x Rapid Fire Magician 1x Magical Plant Mandragola Spells:16/17 1x Mystical Space typhoon 3x Magical Dimension 1x Spell Abroption 1x Lightning Vortex 1x Dark Magic Attack 1x Swords of Revealing light 1x Brain Control 1x Scapegoat 2x Allure of Darkness 1x Nobleman of Crossout 1x Monster Reborn 1x Pot of Avarice 1x OR 2x Secret Village of the Spellcasters Traps:5 2x Royal Decree 3x Pitch Black Power Stone So, the main strategy, as I said, is too deal damage by activating spell cards, or through spellcounters. Another strategy is also to lock them down, with Royal Decree and Secret Village of the Spellcasters. First, you get out Royal Decree with Cat of iLL Omen's effect. Then you can try and use Magical Library's effect to draw Secret Village of the Spellcasters, while using Spell Absorption to gain health, and using Rapid Fire Magician to inflict damage. Best of luck! pacmanguitarist
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